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Platform 06

Simulation

Sim-to-real data on Isaac, MuJoCo, Genesis, and Habitat. Validated transfer metrics, not synthetic-for-synthetic.

4
Sim engines supported
10K+
Sims per day
91%
Sim-to-real transfer typical
SIM ENGINE10K+sims per daybatch runningDOMAIN RANDOMIZATIONLighting variationTexture randomizationPhysics variationCamera perturbationMass + friction noiseREAL ROBOT VALIDATIONreal-world verifiedSIM-TO-REAL TRANSFER91%transfer rate0%100%Paired sim + real datasetsevery sim run validated in the real world

What is simulation for robot learning?

Simulation lets teams pre-train policies safely at scale before real-world deployment. But sim-to-real transfer fails when simulation runs are not paired with real-world validation — the gap between sim behavior and physical behavior kills policies that look good in training.

Use cases we support:

  • Policy pre-training — large-scale sim rollouts before real hardware iteration
  • Domain randomization — lighting, texture, physics, and camera variation pipelines
  • Edge-case testing — safe failure-mode exploration without hardware risk
  • Sim-to-real transfer validation — paired real-world trajectories for every sim run

Why teams partner with us:

  • 10,000+ simulation runs per day capacity
  • Paired real + sim datasets — every simulation accompanied by a physical validation set
  • 91% average sim-to-real transfer rate across supported platforms
  • Domain randomization pipelines configured and maintained for your environment

Sim alone isn’t enough — the gap kills policies.

We pair every sim dataset with real-world validation trajectories. Our 91% transfer rate comes from this pairing discipline, not from simulation quality alone.


10K+ sims per day
91% sim-to-real transfer rate
paired real + sim datasets

Where we collect

41+ delivery centers across 12 countries. Every program runs from a Roborax hub near your target time zone.

Asia Pacific
India · Philippines

Americas
USA · Canada · Colombia · Jamaica · El Salvador · Belize

EMEA
UK · Albania · Kosovo · Morocco

Explore all locations →

Models we support

Simulation engines we run

NVIDIA Isaac, DeepMind MuJoCo, Genesis, Habitat Lab, plus custom Blender pipelines.

Isaac Sim

NVIDIA

MuJoCo

DeepMind

Genesis

Custom physics

Habitat Lab

Meta

Blender

Asset creation

Custom

Your engine

What we capture

What we ship from simulation

Four output classes designed to close the sim-to-real gap, not just produce synthetic frames.

Randomized scene datasets

Domain randomization across textures, lighting, physics, and object placement.

Paired sim + real

Identical scenes captured in both sim and reality for direct gap measurement.

Parameter sweep batches

Controlled-variable runs for ablations and curriculum design.

Distribution-matched synthetic

Synthetic generated to match your real-world statistics.

How we integrate

From scene template to validated dataset

A pipeline that ends with sim-to-real metrics, not just rendered images.

1Step 1

Scene template

Build the parameterized scene with your team. Variables and ranges locked.

2Step 2

Domain randomization

Sweeps across textures, lighting, physics, and asset variants.

3Step 3

Batch generation

Quality gates filter failed sims. Per-batch realism metrics computed.

4Step 4

Sim-to-real validation

Transfer rate measured against held-out real captures. Reported per batch.

What our partners say
Their Isaac scene templates were the missing piece. We went from forty percent transfer to eighty-eight in one program.
Saskia Berg
Sim Lead, Northwind Robotics

FAQ

Questions about simulation data

Isaac Sim, Mujoco, PyBullet, Gazebo, and Genesis as standard. We can integrate with proprietary simulators given API access.
We validate every synthetic dataset against a real-world transfer benchmark before delivery. If the transfer metric does not meet your target, we iterate on the domain randomisation parameters until it does.
Yes. We build high-fidelity digital twins of your deployment environment — down to object placement, lighting conditions, and surface materials — for programs where real-world capture is not feasible.

Scope a simulation program

Tell us the engine and the transfer gap. We come back with a templated scene plan and target metrics.

FROM THE FIELD

Simulation & AI insights